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Old Apr 13, 2009, 01:27 PM // 13:27   #21
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Quote:
Originally Posted by Xenomortis View Post
6 consecutive wins in RA isn't proof of the quality of build.
Also, you're supposed to blank out the names of all the players before posting screenies.

I was also under the impression that the OP was interested in PvE builds, but whatever.


I shall state why your build is ineffective:
It has no form of energy management and yet, Vampiric Touch is a very expensive skill. A necromancer does not have the extensive energy pool in PvP as they do in PvE. Soul Reaping does not trigger enough.
You have two touch range skills, one of which requires sacrifice and the other of which, cannot be used enough. The necromancer is the worst caster class to put in the frontlines.
The damage is still mediocre and not maintainable. A single, inept healer will nullify the lot of it.
Did you try the build? Because I never said it was the best, just that it worked. But you didn't try it did you?
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Old Apr 13, 2009, 01:30 PM // 13:30   #22
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Originally Posted by Grim Lich View Post
Did you try the build? Because I never said it was the best, just that it worked. But you didn't try it did you?
I have actually. I have tried that and many other bloodspike builds. In comparison, it's fairly poor.
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Old Apr 13, 2009, 01:35 PM // 13:35   #23
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Well.. How did it do? Because I don't see it as a bad build. Sure a few things could be switched out for more energy... but I did ok with it. And I don't see the problem if it works.
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Old Apr 13, 2009, 01:36 PM // 13:36   #24
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Oh for heaven's sake...

You want a Life Transfer build, here, let me give you a Life Transfer build. Yeah, this is for low-end PvP such as RA, which, by the way, does NOT mean that every player you come across has to be a complete moron.

[build prof=n/e blood=12+1+1 curses=8+1 soulr=9+1 air=5][life transfer][mark of subversion][reckless haste][faintheartedness][strip enchantment][gale][glyph of lesser energy][resurrection signet][/build]

Best I can cook on short notice.
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Old Apr 13, 2009, 02:55 PM // 14:55   #25
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Just noticed that what the OP asked is supposedly not allowed, we were so zealous to think about a good Blood magic build that we totally forgot about that little fact.

@ Grim Lich :
I don't need to try out the build to see it's flaws. No energy management with 10e and 15e spells, touch skills on a caster, saccing 15% health that doesn't do enough to worth it's cost...I don't care if you have (mediocre at best) self-healing skills, they're simply not enough. Unless you want to pray for a monk.

@ Moloch Vein :
The OP didn't ask for Life transfer build, just a blood magic one.

I will try to provide my own build instead of pointing out the flaws of others' (you're free to flame, I'm not being cynic).

[build prof=n/e blood=12+1+1 curses=9+1 soulr=8+1 air=4][life transfer][Insidious Parasite][faintheartedness][Life Siphon][strip enchantment][Angorodon's Gaze][glyph of swiftness][resurrection signet][/build]

You can replace [life transfer] with [spoil victor] , [Vampiric Spirit] or maybe even [Soul Leech]. Just remember to use [glyph of swiftness] before the spells that take longer to recharge, ignore this advice if you have to use them quickly.

Edit:
I forgot to mention that you should use[Insidious [email protected]] and [[email protected]] on different targets. [Insidious [email protected]] on fast attacking opponents like assassins, paragons and (non-hammer) warriors and [[email protected]] on opponents with slow attacking rate, like dervishes, hammer warriors and rangers (especially the last two in order to mass up the knockdown related skills, knock-locks and interrupts).

Last edited by Ratson Itamar; Apr 13, 2009 at 03:45 PM // 15:45.. Reason: increased Soul Reaping to 9
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Old Apr 13, 2009, 03:17 PM // 15:17   #26
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Quote:
Originally Posted by Ratson Itamar View Post
Just noticed that what the OP asked is supposedly not allowed, we were so zealous to think about a good Blood magic build that we totally forgot about that little fact.
Well normally they get locked quite quickly. This one's gone on a bit, obviously Calista is getting sloppy.

I'm not sure I like [Life Siphon], it's 10 energy and the effect is weak. Take a different skill in place of that, mabye a direct life steal (Blood of the Aggressor is fairly efficient) or a curses skill. I've yet to play around with Mark of Subversion, could be worth a try.


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Originally Posted by Hatchet Child View Post
PS: XM i enjoyed Eating Cyndr earlier
[Order of the Vampire] on the other hand, is a worthwhile skill if you get the oppurtunity to use it.
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Old Apr 13, 2009, 03:19 PM // 15:19   #27
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[cultists fervor][vampiric swarm][angorodon's gaze][awaken the blood][vampiric gaze][unholy feast][life siphon][resurrection signet]

Decent energy management from the elite, as the spells cost 8 less energy due to Awaken. Decent recharge times on most of them, and self healing from most of them. Could toss in Strip Enchant and/or Mark of Subversion for utility if you want.
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Old Apr 13, 2009, 03:29 PM // 15:29   #28
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@ Xenomortis :
I don't like Mark of Subversion too much, it's like the nerfed version of Mistrust and with out Fast Casting it's even weaker. Actually Life Siphon wasn't a sure thing for me either, it was just used as an ok cover hex. you could probably replace it with [[email protected]] or another cover hex like [parasitic [email protected]] for a nice (kinda minor) healing or [defile [email protected]] against all the blockage that has been thrown around lately.

Last edited by Ratson Itamar; Apr 13, 2009 at 03:31 PM // 15:31..
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Old Apr 13, 2009, 05:48 PM // 17:48   #29
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Quote:
Originally Posted by Ratson Itamar View Post
The OP didn't ask for Life transfer build, just a blood magic one.
Correct he didn't ask for a LT build but he said he only had Prophecies and Nightfall. He can't use [spoil victor] or [vampiric spirit]
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Old Apr 14, 2009, 03:03 AM // 03:03   #30
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Quote:
Originally Posted by Xenomortis View Post
Well normally they get locked quite quickly. This one's gone on a bit, obviously Calista is getting sloppy.
The Campfire General Posting Guidelines are just that, Guidelines. It doesn't say that mods have to lock threads that don't follow them, it is completely up to us if we do or don't.

This thread actually brought up some good discussion, which is probably why Calista didn't lock it. Had decent discussion not been forthcoming, though, I would have locked it myself.
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Old Apr 16, 2009, 11:47 PM // 23:47   #31
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Wow guys thx I never expected that much attention though most of it was arguing over a build or two. But its fine. If anyone has anymore advise I'd love to hear it. And btw Hatchet, I said I have Proph thru NF, which includes Factions.
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Old Apr 17, 2009, 02:50 AM // 02:50   #32
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Half baked idea here: What do ya'll think of E/N using [ether renewal][aura of restoration][jaundiced gaze][blood of the aggressor], and maybe [dark pact]?

Obviously, it's weak, since it's all single-target damage. But (a) it's not like blood magic has any stronger direct offense builds anyway, and (b) the DPS would be on par with the Discord bots that forum fools seem to think are so uber powerful, while the survivability would be better.
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Old Apr 17, 2009, 03:31 AM // 03:31   #33
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Drop [Dark Pact] for [Vampiric Gaze] or [Oppressive Gaze]+[Weakness Trap]. Both have better effects than DP unless you also toss in [Dark Aura].

Maybe [Demonic Flesh] and/or [Great Dwarf Armor]



EDIT: [jaundiced gaze][blood of the aggressor][Vampiric Gaze][mindbender][Demonic Flesh][Great Dwarf Armor][ether renewal][aura of restoration]?

It's gonna have crap DPS though.

Last edited by Carinae; Apr 17, 2009 at 03:43 AM // 03:43..
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Old Apr 17, 2009, 05:41 AM // 05:41   #34
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You can't use a spell like Vampiric Gaze on that bar. The recharge time kills it.

I'd definitely go with the option Chthon suggested (Jaundiced + Dark Pact.)

Slap on a little utility on that bar and maybe it will actually be viable. However locking into a E/N is less than ideal.

[build prof=e/n blood=12 energy=12+1+1][ether renewal][aura of restoration][dark pact][jaundiced gaze][deep freeze][maelstrom][optional][optional][/build]

Christ that looks ugly though...

Last edited by Moloch Vein; Apr 17, 2009 at 05:43 AM // 05:43..
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Old Apr 17, 2009, 06:10 AM // 06:10   #35
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Nah, you cycle the first two, hitting VG when it's available. It looks like it would make a good self-heal (199hp + 16e) with all the bonuses.

With all the health and armor bonuses and crazy healing and e-management, I wonder if it would make a decent solo build against some mobs. Maybe swap [mindbender] for [Mental Block]?

Could [ether renewal] support [dark aura]?
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Old Apr 17, 2009, 06:21 AM // 06:21   #36
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Quote:
Originally Posted by Carinae Dragonblood View Post

Could [ether renewal] support [dark aura]?
Yes, easily.
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Old Apr 17, 2009, 06:55 AM // 06:55   #37
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[touch of agony][wallows bite][mental block][Great Dwarf Armor][by urals hammer][dark aura][ether renewal][aura of restoration]

11 DM
6 BM

Heh, that one does not-awful damage, and AoE to boot. [by urals hammer] affects the touch and AoE damage.
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Old Apr 17, 2009, 08:09 AM // 08:09   #38
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You do not get a return on Ether Renewal by using touch skills.
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Old Apr 17, 2009, 10:52 AM // 10:52   #39
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If you're using ER, I'd see if I could take [Awaken the Blood], just to up the damage from the pitiful JG and DP. The extra sacrifice shouldn't hurt too much.

[Build prof=E/N energy=12+1+1 blood=12 water=3][Glyph of Swiftness][Ether Renewal (PvE)][Aura of Restoration][Awaken the Blood][dark pact][Jaundiced Gaze][Deep Freeze][Maelstrom][/build]

Not sure what the last two skills should be, so I went with Moloch's suggestion. I would sincerely love [Oppressive Gaze] to be viable again.

The trouble is though, that by spamming your main to damage skills, you'll only achieve what, 40 mabye 50 DPS max on a single target.


Edit: F*** you, Moloch

Last edited by Xenomortis; Apr 17, 2009 at 11:24 AM // 11:24..
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Old Apr 17, 2009, 11:22 AM // 11:22   #40
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Xeno you suck at build code ^^
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